
It’s a lot better than you would expect, and even more surprising, a lot funnier. Eschewing attempts to replicate the original on underpowered hardware (like the Duke Nukem J2ME port), this is its own game and its own take on the story. The result is the Java ME and Blackberry-exclusive Doom RPG. It was, in many ways, an inevitable pairing.Įxcept, Java-based phones weren’t beefy enough to actually run Doom. At the same time, id Software was still out to put Doom on every device with a computer chip, and John Carmack loved a good challenge. While the phones of the early 2000’s weren’t particularly powerful, or particularly “smart,” they still needed games. Remember when cell phones had buttons? Whoa, whoa, don’t strain yourself too hard there, gramps.
